Big Numbers

The list below will include big numbers in Scrap Clicker 2 and Scrap Collector in the formats Normal, Abstract and Scientific. Normal and Abstract were added in 1.0, Scientific had to wait for 6.8 in February 2019 (Four days before the game became two years old).

Normal
This notation is based on the acronyms of the short scale notation (wiki). It supports numbers up to but not including "1 ahp" or 1e2703.

For n up to 899, the n-th "-illion" number can be found by concatenating the following characters with a few exceptions: if n is over 900, Abstract notation will be used, but it would only show the last 4 characters. (eg. "1 abcde" would be shown as "1 bcde")
 * The Units' character uses "M" instead of "U" at ( 100k + 1 ) st "-illion" number; "B" instead of "D" at ( 100k + 2 ) nd "-illion" number.
 * The character for 30, "Tr", is "TR" instead if there are characters for the units section.

Note that there are multiple pairs ambiguities within this notation. For example, 1e132 (43-illion) and 1e1023 (340-illion) are both notated as "1 TQU".

Abstract
This notation uses "Bijective base-26" (wiki) to represent the n-th "-illion" number, for n up to 12,356,630 ("zzzzz"). For numbers above 1e37,069,896, Scientific notation is used.
 * 1 a = 1M in Normal notation.
 * 1 q, 1 s, 1 qu, 1 qqu, 1 squ, 1 qqqu, 1 qsqu, 1 sqqu, and 1 ssqu from Abstract and Normal notation could be confused.

Scientific
This notation uses "e notation" (wiki) to represent arbitrarily large number.

Updates

 * 6.8: Added scientific notation

Trivia

 * In most games, "q" comes before "Q", and "s" comes before "S". Scrap 2's Normal notation uses these in reverse order.
 * Some parts of the game are always shown in Normal (like the gs Leaderboard).