Teams 2.0

Unlocked at 1 Star, teams are collaborations of up to 50 players who cooperatively merge Barrels, complete challenges, and compete with other teams for glory.

Teams are equipped with their own leaderboards within the team and a chat room for its members. Teams also compete against each other with a leaderboard for Stars and merges, Team Leagues and Team Challenges.

Joining a Team
Once teams are unlocked for a player, they can join any team with open space. Teams may require new members to meet a Star requirement (up to x300) to join.

Alternatively, a player who has reached x20 Stars can create a team for the cost of 10,000 Magnets.

Member Ranks
Once a team is created, the creator is given the rank of Leader within the team and anybody new to the team is given the rank of Member. Anyone can promote someone up to their rank, demote anyone under their rank, and kick anyone under their rank.

Additionally, Co-leaders and the Leader can change the requirement for joining the team and the Leader does not have the kick and demotion cool-down other ranks do.

The team hierarchy is as follows: Leader > Co-leader > Elder > Member

League Rewards
Every week, teams automatically run leagues in which its members' merges are tallied and Magnets awarded to all team members who merged during that season; a team with a higher quantity of merges will award its members more Magnets as shown in the table below:

x1.1 Increases
At the following Star milestones, players' Magnets received from the weekly league are multiplied by 1.1:

10, x15, x20, x25, x30, x35, x40, x45, x50, x55, x60, x65, x70, x75, x80, x85, x90, x95, x100, x110, x120, x130, x140, x150, x160, x180, x200, x225, x250, x300, x400, x500, x600, x700, x800, x900 and x1000.

Team Challenges
Team Challenges are unlocked at x30 Stars, allowing players to complete tasks to earn points for the team. Each task has three levels of difficulty, awarding 50, 100, or 300 challenge points each. There are eight different task goals and so 24 tasks in total.

Teams 2.0